info/improving_items.txt · Last modified: 2020/12/14 08:05 (external edit)
 



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Scrolls for improving items (enhancement):

You can find them while hunting monsters like Undead Flayer and the ones of higher level.

Maximal available enhancement +10 per item.

How the scrolls work: Double-click on a scroll, then click on the item.
If succeeded, the item receives scroll's features.
The first enhancement gives a 100% chance.
The second enhancement gives a 90% chance (-10% with each successful enhancement).
If failed, the item breaks completely and disappears.


Enhancement effects:

Cast speed - Casting speed (only jewelry can be improved).
If the enhancement was successful + 1% to casting speed.
Maximal casting speed + 25% (regardless of the number of improved items a character is having at the same time)

Hit Chance - Chance to hit a target (only weapons can be improved).
If the enhancement was successful + 2% to accuracy.
Maximal available accuracy + 20% (regardless of the number of improved items a character is having at the same time).

Damage Absorb - Damage absorb (only armor and clothing can be improved).
If the enhancement was successful + 1 Damage point is absorbed.
Maximal available damage absorption + 30 absorbed damage points (regardless of the number of improved items a character is having at the same time).

Damage Reflect - Damage reflection (only armor and clothing can be improved).
If the enhancement was successful + 1 Damage point returns to the attacker.
Maximal available damage reflection + 30 damage points (regardless of the number of improved items a character is having at the same time).
Damage is fixed and doesn't depend on the attacker's inflicted damage.

Dodge - Dodge from a hit (only armor and clothing can be improved).
If the enhancement was successful +1% to the ability to dodge from a physical attack.
Maximally available dodge enhancement - 30% (regardless of the number of improved items a character is having at the same time)

Enhancement effects sum up with racial bonuses.

 
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