Script is made mainly for recources. For example glass, wood and iron.
Program Tinkering; {$Include 'all.inc'} var n : TDateTime; i : Integer; const tools = $1EBC; logs = $1BDD; ingots = $1BF2; glass = $1BF5; bottle = $0F0E; blankmap = $14EB; blankscroll = $0E34; //Settings. 0 - not to do, 1 - to do UseLore = 0; MakeBottles = 0; MakeMaps = 0; MakeWands = 0; MakeScrolls = 1; procedure ArmsLore; var d, t: TDateTime; begin d:=StrToTime('0:00:11'); if ((now - n) > d) or (n = 0) then begin t:=now; FindType($0F51,backpack); if FindCount > 0 then begin WaitTargetType($0F51) end; UseSkill('Arms Lore'); WaitJournalLineSystem(t, 'This|tell', 3000); if TargetPresent then CancelTarget; n:=now; end; end; procedure MakeWand; begin WaitMenu('to make', 'Deadly Tools'); WaitMenu('to make', 'Wand'); if TargetPresent then CancelTarget; UseType(tools, $ffff); Wait(200); WaitTargetObject(FindType(ingots, backpack)); Wait(7100); end; procedure MakeBottle; begin WaitMenu('to make', 'Alchemical Tools'); WaitMenu('to make', 'Empty Bottle'); if TargetPresent then CancelTarget; UseType(tools, $ffff); Wait(200); WaitTargetObject(FindType(glass, backpack)); Wait(7100); end; procedure MakeMap; begin WaitMenu('like to', 'Paper items'); WaitMenu('like to', 'Blank Map'); if TargetPresent then CancelTarget; UseType(tools, $ffff); Wait(200); WaitTargetObject(FindType(logs, backpack)); Wait(7100); MoveItem(FindType(blankmap, backpack), 1, backpack, 0, 0, 0); Wait(500); end; procedure MakeScroll; begin WaitMenu('like to', 'Paper items'); WaitMenu('like to', 'Blank Scroll'); if TargetPresent then CancelTarget; UseType(tools, $ffff); Wait(200); WaitTargetObject(FindType(logs, backpack)); Wait(7100); end; begin while not Dead do begin if Connected then begin SetARStatus(true); Hungry(1, backpack); if UseLore = 1 then ArmsLore; for i:=0 to 50 do begin if MakeMaps = 1 then MakeMap; if MakeScrolls = 1 then MakeScroll; if MakeBottles = 1 then MakeBottle; if MakeWands = 1 then MakeWand; end; i := i + 1; AddToSystemJournal('Logs: ' + IntToStr(GetQuantity(FindType(logs,backpack))) + '. Glass: ' + IntToStr(GetQuantity(FindType(glass,backpack))) + '. Bottles: ' + IntToStr(GetQuantity(FindType(bottle,backpack))) + '. Maps: ' + IntToStr(GetQuantity(FindType(blankmap,backpack))) + '. Scrolls: ' + IntToStr(GetQuantity(FindType(blankscroll,backpack)))); Wait(500); end; end; end.